﻿using System.Collections.Generic;

namespace Fozzy.Family
{
    public class Avatar                     : Relation
    {
        #region [ Declarations ]
        #endregion

        #region [ States ]
            public override Trilean         Be_Symetric                                 { get { return new Trilean(false)                   ; } }
            public override Trilean         Be_Transitive                               { get { return new Trilean(false)                   ; } }
        #endregion

        #region [ Proprietes ]
        #endregion

        #region [ Constructeur ]
            public Avatar(Fozzy.Being.Person person)                                    : base(person)
            {}
        #endregion

    }
}
